MinoqiPoisson Disc Sampling Algorithm in Godot 4What Is The Poisson Disc Sampling Algorithm?Sep 29Sep 29
MinoqiCoordinate-Based Chunk Loading in Godot 4An efficient way to check what chunk a character, only requiring one calculation and no collidersSep 221Sep 221
MinoqiBreaking Down Godot 4s Multiplayer ExampleRecently I’ve been hard at work learning how to use Godots multiplayer system. Having little to no networking experience prior, I found a…Jul 15Jul 15
MinoqiCreating a Dialogue Tool in UnityI recently had to make a very simple dialogue tool for Warplight Wanderer. I had never made a tool in Unity before but found it…Jul 11Jul 11
Minoqi2D Flocking Algorithm in UnityI made a 2D flocking algorithm for my Advanced Game AI class, but the code can be easily converted to work in 3D as well. Using a mix of…Jul 11Jul 11
Minoqi(Partially) Recreating Genshin Impacts Enemy AI w/ State MachinesFor the final project for my advanced game AI I decided to recreate a simplified version of the enemy AI in Genshin Impact with the help of…Jun 27Jun 27
MinoqiBasic Obstacle Avoidance Algorithm in UnityI made an obstacle avoidance algorithm for my Advanced Game AI class. By using a mixture of an fov tool I made as well as raycasts, the…Jun 27Jun 27
MinoqiA Bomberman-like Clone“Bomberman Clone” is a 2D Godot mobile game designed for the iPhone/Android. You play as two characters each with their own ability. Both…Mar 27Mar 27
MinoqiCultivation Cooking Prototype“Mobile Cooking” is a 2D Godot mobile game designed for the iPhone/Android. You have to mix ingredients to stop them from floating to the…Mar 27Mar 27
MinoqiFlying Pegasus Prototype“Flying Pegasus” is a 2D Godot mobile game designed for the iPhone/Android. You can choose from a list of characters to play and try to…Mar 27Mar 27